Translatory motion
This unit describes how bodies move along straight lines and curved paths, and what happens when they interact. It derives the three equations of uniformly accelerated motion and uses them for free fall and for projectile motion, where horizontal and vertical motions are treated independently. It then introduces the law of conservation of momentum, which explains explosions, recoil and collisions, and compares elastic and inelastic collisions.
Learning outcomes (7)
- Derive the equations of motion [for uniform acceleration cases only. Derive from the definitions of velocity and acceleration as well as graphically].
- Solve problems using the equations of motion [for the cases of uniformly accelerated motion in a straight line, including the motion of bodies falling in a uniform gravitational field without air resistance. This also includes situations where the equations of motion need to be resolved into vertical and horizontal components for 2-D motion].
- Evaluate and analyse projectile motion in the absence of air resistance [this includes solving problems making use of the facts that (i) the horizontal component () of velocity is constant, (ii) the acceleration is in the vertical direction and is the same as that of a vertically free falling object, (iii) the horizontal motion and vertical motion are independent of each other]. Situations may require students to determine for projectiles: how high does it go, how far would it go along the level land, where would it be after a given time, how long will it remain in flight. Situations may also require students to calculate for a projectile launched from ground height the launch angle that results in the maximum range and the relation between the launch angles that result in the same range.
- Predict qualitatively how air resistance affects projectile motion [this includes analysis of both the horizontal component and vertical component of velocity and hence predicting qualitatively the range of the projectile].
- Apply the principle of conservation of momentum to solve simple problems [including elastic and inelastic interactions between objects in both one and two dimensions. Knowledge of the concept of coefficient of restitution is not required]. Examples of applications include: karate chops to break a pile of bricks, car crashes, ball and bat, and the motion under thrust of a rocket in a straight line considering short thrusts during which the mass remains constant.
- Predict and analyse motion for elastic collisions [this includes making use of the fact that for an elastic collision, total kinetic energy is conserved and the relative speed of approach is equal to the relative speed of separation].
- Justify why though the momentum of a closed system is always conserved, some change in kinetic energy may take place.
Introduction
A body can show three types of motion: translational motion, rotational motion and vibrational motion. In this unit we study only translational motion, such as motion along a straight line and projectile motion.
We begin with kinematics, the branch of mechanics that deals with the study of motion without considering the causes of motion. It uses the terms displacement, velocity and acceleration. First we derive the equations of motion for constant acceleration and use them to solve problems of straight-line motion, including bodies falling in a uniform gravitational field without air resistance. The same ideas are then extended to objects moving along curved paths, such as projectile motion under the action of gravity only.
Next we study dynamics, the branch of mechanics that deals with the forces that cause objects and systems to move. This includes momentum and the associated law of conservation of momentum.
- Kinematics
- The branch of mechanics that deals with the study of motion without considering the causes of motion.
- Dynamics
- The branch of mechanics that deals with the study of the forces that cause objects and systems to move.
3.1Equations of uniformly accelerated motionOften examined
There are three equations of motion. They show the relation between the initial velocity, final velocity, acceleration, displacement and time, and they describe and predict the motion of objects under constant acceleration. To keep the derivations simple, the following assumptions are made.
- The object is moving along a straight line.
- Acceleration is constant.
- Only the magnitudes of vectors such as displacement, velocity and acceleration are considered.
- The direction of the initial velocity, and of all quantities in that direction, is taken as positive.
The three equations of motion are:
| Symbol | Meaning |
|---|---|
| initial velocity | |
| final velocity after time | |
| constant acceleration | |
| distance (displacement) travelled in time | |
| time |
3.1.1First equation of motionOften examined
Derivation First equation of motion
Aim. Derive from the velocity-time graph.
- A body moves in a straight line with constant acceleration .
- Its velocity changes from to in time .
- The slope of a velocity-time graph gives the acceleration. In Figure 3.1 the graph is the straight line AB, so the acceleration is the slope of AB.
- Draw BC vertical and AC horizontal. BC is the rise BD CD, and AC is equal to OD.
- Read the lengths from the graph: BD is the final velocity , CD is the initial velocity (CD equals OA) and OD is the time .
- Multiply both sides by .
- Rearrange for .
Equation (3.2) is the first equation of motion. It relates initial velocity, final velocity, acceleration and time. The gain in speed is the height BC of the triangle in the graph.
3.1.2Second equation of motionOften examined
Derivation Second equation of motion
Aim. Derive from the velocity-time graph.
- A body moves in a straight line with initial velocity and constant acceleration .
- Its velocity becomes after time , as in Figure 3.1.
- The distance travelled is equal to the total area under the velocity-time graph. Here that area is the trapezium OABD.
- OA and BD are the parallel sides, and OD is the distance between them.
- Put , and .
- Replace using the first equation of motion, .
- Add the two terms.
- Multiply out the bracket.
- Divide each term by 2.
Equation (3.3) is the second equation of motion. It relates initial velocity, acceleration, distance and time. The two terms are the two pieces of area in Figure 3.1: the rectangle and the triangle .
3.1.3Third equation of motionOften examined
Derivation Third equation of motion
Aim. Derive from the velocity-time graph.
- A body moves in a straight line with initial velocity and constant acceleration .
- Its velocity becomes after time , as in Figure 3.1.
- The distance is the area of the trapezium OABD under the graph.
- Multiply both sides by 2.
- Multiply both sides by . This brings in the acceleration without bringing in the time.
- The slope of AB is , and cancels on the right.
- Put , and .
- Use .
Equation (3.4) is the third equation of motion. It relates initial velocity, final velocity, acceleration and distance, with no time in it, so it is the one to use when is not given.
Worked examples
- Time and acceleration are known and is not involved, so use the first equation of motion.
- Substitute the values.
- Evaluate.
- The distance is wanted and is not given, so use the second equation of motion.
- Substitute the values.
- Evaluate each term.
- Add.
- Convert the speeds to by multiplying by .
- Retardation is negative acceleration. Use the first equation of motion and solve for .
- Substitute.
- Time is not given, so find from the third equation of motion.
- Substitute.
- Now use the first equation of motion to find .
- Check with the second equation: , as given.
- (a) and
- (b) for
- (a) Retardation means the acceleration is opposite to the motion, so is negative. The car stops, so . The first equation has no , so use it for the time.
- The third equation has no , so use it for the distance.
- Check with the second equation.
- (b) Same retardation, new initial speed.
- Why is the stopping distance not just double? With and the same retardation, the third equation gives , so is proportional to the square of the initial speed. Doubling the speed makes the distance four times as large.
3.1.4Free-fall motionOften examined
An example of uniformly accelerated motion is the motion of a free-falling body. In the absence of air resistance, all objects (lighter or heavier) fall freely near the surface of the Earth with the same acceleration, independent of their masses. This acceleration is called the acceleration due to gravity, denoted by g. It has a value of 9.81\,\mathrm{m\,s^{-2}} and is directed towards the centre of the Earth.
Substituting a=g and S=h in equations (3.2), (3.3) and (3.4) gives the equations of motion for free fall.
These equations let us solve problems on bodies falling in a uniform gravitational field without air resistance.
- h = 2.50\,\mathrm{m}
- v_f = 0\,\mathrm{m\,s^{-1}}\ \text{(at the highest point)}
- g = -9.8\,\mathrm{m\,s^{-2}}\ \text{(moving up)}
- (a) v_i
- (b) total time in the air T
(a) Initial velocity
- No time is given, so use the third equation of motion.2gh=v_f^{2}-v_i^{2}
- Substitute with g=-9.8 because the kangaroo moves upwards.2(-9.8)(2.5)=0-v_i^{2}
- Simplify.v_i^{2}=49\,\mathrm{m^{2}\,s^{-2}}
- Take the square root.v_i=7\,\mathrm{m\,s^{-1}}
(b) Time in the air
- Find the time t to reach the highest point with the first equation of motion.v_f=v_i+gt
- Substitute (g is negative for upward motion).0=7-9.8\,t
- Solve.t=0.71\,\mathrm{s}
- The fall takes as long as the rise, so the total time in the air is twice this.T=2(0.71)=1.42\,\mathrm{s}
- v_i = 0
- t = 3.34\,\mathrm{s}
- g = 9.8\,\mathrm{m\,s^{-2}}\ \text{(downwards is positive)}
- (a) h
- (b) v_f
- Dropped means v_i=0. Height from the second equation of motion.h=v_it+\tfrac12gt^{2}=0+\tfrac12(9.8)(3.34)^{2}
- Evaluate.h=4.9\times11.16=54.7\,\mathrm{m}
- Final velocity from the first equation of motion.v_f=v_i+gt=0+9.8(3.34)=32.7\,\mathrm{m\,s^{-1}}
- v_i = 19.6\,\mathrm{m\,s^{-1}}
- g = -9.8\,\mathrm{m\,s^{-2}}
- v_f\ \text{(top)} = 0
- (a) t
- (b) h
- (c) total time and landing speed
- Take upward as positive, so g=-9.8\,\mathrm{m\,s^{-2}}. (a) At the top the velocity is zero.t=\dfrac{v_f-v_i}{g}=\dfrac{0-19.6}{-9.8}=2\,\mathrm{s}
- (b) Use the equation without t.h=\dfrac{v_f^{2}-v_i^{2}}{2g}=\dfrac{0-384.16}{2(-9.8)}=19.6\,\mathrm{m}
- (c) The fall from the top is free fall from rest through 19.6\,\mathrm{m}, which takes the same time as the rise. So the total time is double.T=2\times2=4\,\mathrm{s}
- Check with h=v_it+\tfrac12gt^{2} at t=4\,\mathrm{s}: the displacement must be zero (back at the hand).h=19.6(4)-\tfrac12(9.8)(16)=78.4-78.4=0
- Speed on return.v_f=v_i+gt=19.6-9.8(4)=-19.6\,\mathrm{m\,s^{-1}}
The minus sign only means downwards: the ball returns with the same speed 19.6\,\mathrm{m\,s^{-1}} with which it left.
3.2Projectile motionOften examined
So far we have studied motion of bodies in a straight line, either horizontal or vertical. There are many situations in which a body moves along a curved path in a plane, having both vertical and horizontal components. For example, when a player kicks a football to another player it moves in a curved path (Figure 3.2). Similarly, a stone thrown horizontally from the top of a building, or a long jumper leaving the ground at an angle, are examples of projectile motion.
- Projectile motion
- A two-dimensional motion of an object thrown in the air under the action of gravitational force only.
In our discussion of projectile motion, the effects of other forces, such as air friction and the rotation of the Earth, are neglected. The object that is thrown is called the projectile and its path is called its trajectory. A football, a cricket ball or a baseball when thrown in the air are examples of projectiles.
Experimentally, it can be proved that the horizontal and vertical motions are completely independent of each other. Consider two balls, blue and green, as in Figure 3.3. The blue ball is dropped vertically downward while the green ball is thrown horizontally at the same time from a certain cliff. Neglecting air resistance, both balls hit the ground at the same time. The key to analysing two-dimensional projectile motion is to break the motion into two components, one along the horizontal axis and the other along the vertical axis.
3.2.1Projectile motion for an object launched horizontallyOften examined
In many situations a projectile is thrown horizontally from a certain height with some initial velocity. It travels forward as well as falling downward until it strikes the ground. Neglecting air resistance, the motion follows projectile motion.
Consider the green ball of Figure 3.3 thrown horizontally from a cliff with velocity v_i. There is no vertical component of the initial velocity, that is v_{iy}=0. Hence:
initial horizontal component
initial vertical component
Thus there is no horizontal acceleration, while the vertical acceleration is the acceleration due to gravity:
The acceleration due to gravity g is taken positive when the ball is falling downward and negative when the ball is moving upward.
Derivation Velocity and displacement of a horizontally launched projectile
Aim. Find the velocity components, the speed and direction, and the displacements of a projectile launched horizontally, at any instant t.
- Air resistance is neglected.
- The projectile is launched horizontally with speed v_i from a height, so v_{ix}=v_i, v_{iy}=0, a_x=0 and a_y=g (downward positive).
- The horizontal component of velocity remains constant because there is no horizontal acceleration.v_{fx}=v_{ix}=v_i
- The vertical component increases, so apply the first equation of motion in the y-direction.v_{fy}=v_{iy}+a_yt=0+gt
- Simplify.v_{fy}=gt
- The speed at time t is the magnitude of the resultant of the two perpendicular components.v_f=\sqrt{(v_{fx})^{2}+(v_{fy})^{2}}\qquad(3.9)
- The direction \theta of the velocity, measured from the horizontal, comes from the ratio of the components.\theta=\tan^{-1}\!\left(\dfrac{v_{fy}}{v_{fx}}\right)\qquad(3.10)
- Horizontal displacement: the horizontal velocity is constant, so distance equals velocity times time.X=v_{fx}\,t\qquad(3.11)
- Vertical displacement: apply the second equation of motion in the y-direction with v_{iy}=0.Y=v_{iy}t+\tfrac12a_yt^{2}=\tfrac12gt^{2}\qquad(3.12)
The horizontal distance grows steadily with time while the vertical distance grows with t^{2}. Eliminating t shows that the path is a parabola.
- v_{ix} = 2.0\,\mathrm{m\,s^{-1}}
- v_{iy} = 0
- Y = 1.25\,\mathrm{m}
- g = 9.8\,\mathrm{m\,s^{-2}}
- (a) t
- (b) X
- (c) v_f and \theta
- (d) effect of doubling v_i
- (a) The vertical motion is free fall from rest, independent of the horizontal speed.Y=\tfrac12gt^{2}\ \Rightarrow\ t=\sqrt{\dfrac{2Y}{g}}=\sqrt{\dfrac{2(1.25)}{9.8}}=0.505\,\mathrm{s}
- (b) Horizontally there is no acceleration, so the speed stays constant.X=v_it=2.0(0.505)=1.01\,\mathrm{m}
- (c) Find the two components on landing.v_{fx}=2.0\,\mathrm{m\,s^{-1}},\qquad v_{fy}=gt=9.8(0.505)=4.95\,\mathrm{m\,s^{-1}}
- Combine them with Pythagoras and take the angle below the horizontal.v_f=\sqrt{2.0^{2}+4.95^{2}}=5.34\,\mathrm{m\,s^{-1}},\qquad\theta=\tan^{-1}\dfrac{4.95}{2.0}=68.0^\circ
- (d) The time depends only on the height, so t=0.505\,\mathrm{s} and v_{fy}=4.95\,\mathrm{m\,s^{-1}} do not change. Only the horizontal quantities double.\begin{aligned}X&=4.0(0.505)=2.02\,\mathrm{m}\\ v_f&=\sqrt{4.0^{2}+4.95^{2}}=6.36\,\mathrm{m\,s^{-1}}\\ \theta&=\tan^{-1}\dfrac{4.95}{4.0}=51.1^\circ\end{aligned}
3.2.2Projectile motion for an object launched at some angle with horizontalOften examined
There are many situations in which a projectile is thrown with velocity v_i at an angle \theta with the horizontal. After the initial push, it moves under the action of the force of gravity only (air resistance neglected), as in Figure 3.4.
There is no horizontal acceleration, while the vertical acceleration is the acceleration due to gravity, which is downward and so negative when the upward direction is positive:
Resolve the initial velocity into its horizontal and vertical components:
Derivation Velocity and displacement at any instant
Aim. Find the velocity components, speed, direction and displacement of a projectile launched at angle \theta, at any instant t.
- Air resistance is neglected.
- Upward is positive, so a_x=0 and a_y=-g.
- The projectile starts from the origin.
- The horizontal component of velocity stays constant.v_{fx}=v_{ix}=v_i\cos\theta
- The vertical component changes. Apply the first equation of motion in the y-direction.v_{fy}=v_{iy}+a_yt
- Substitute v_{iy}=v_i\sin\theta and a_y=-g.v_{fy}=v_i\sin\theta-gt
- The magnitude of the instantaneous velocity is the resultant of the two components.v_f=\sqrt{(v_{fx})^{2}+(v_{fy})^{2}}
- Its direction is found from the ratio of the components.\theta=\tan^{-1}\!\left(\dfrac{v_{fy}}{v_{fx}}\right)
- Horizontal displacement: constant horizontal velocity, so x=v_{fx}t.x=v_i\cos\theta\times t
- Vertical displacement: second equation of motion in the y-direction.y=v_{iy}t+\tfrac12a_yt^{2}
- Substitute v_{iy} and a_y.y=(v_i\sin\theta)\,t-\tfrac12gt^{2}\qquad(3.13)
These two equations give the position of the projectile at any time. The next three derivations give the height, the time of flight and the range.
The maximum height, the time of flight and the range of a projectile are described below (Figure 3.5).
Height of the projectile H
The height of the projectile is the maximum vertical distance attained during the projectile motion. It is denoted by H.
Derivation Maximum height of a projectile
Aim. Derive H=\dfrac{v_i^{2}\sin^{2}\theta}{2g}.
- Projection speed v_i at angle \theta to the horizontal.
- No air resistance, so a_y=-g.
- At the highest point the body is momentarily at rest vertically.
- Use the third equation of motion in the y-direction, with the vertical displacement equal to H.2a_yH=v_{fy}^{2}-v_{iy}^{2}\qquad(3.14)
- At the maximum height v_{fy}=0, since the body momentarily comes to rest vertically. For upward motion a_y=-g.2(-g)H=0-v_{iy}^{2}
- Put v_{iy}=v_i\sin\theta.-2gH=0-v_i^{2}\sin^{2}\theta
- Cancel the minus signs and divide by 2g.H=\dfrac{v_i^{2}\sin^{2}\theta}{2g}\qquad(3.15)
If the magnitude and direction of the initial velocity are known, this equation gives the height of the projectile. Only the vertical component v_i\sin\theta decides the height.
Time of flight T
The time taken by the projectile from the point of projection to the point where it hits the ground at the same level is called the time of flight, denoted by T.
Derivation Time of flight of a projectile
Aim. Derive T=\dfrac{2v_i\sin\theta}{g}.
- The projectile lands at the same level from which it was launched.
- No air resistance.
- Use the second equation of motion, s=v_it+\tfrac12at^{2} (3.16), in the y-direction.H=v_{iy}t+\tfrac12a_yt^{2}
- The projectile returns to the ground at the same height, so the vertical displacement is zero: H=0. Put a_y=-g, v_{iy}=v_i\sin\theta and t=T.0=(v_i\sin\theta)\,T-\tfrac12gT^{2}
- Take T common. The solution T=0 is the instant of launch, so the other factor must be zero.T\left(v_i\sin\theta-\tfrac12gT\right)=0
- Solve for T.T=\dfrac{2v_i\sin\theta}{g}\qquad(3.17)
The time of flight depends only on the vertical component of the launch velocity.
The time taken by the projectile to reach the highest point is called the time of summit, denoted by T'. The rise and the fall take equal times, so it is half the time of flight:
Range of the projectile R
The horizontal distance travelled by a projectile is called its range, denoted by R.
Derivation Range of a projectile
Aim. Derive R=\dfrac{v_i^{2}\sin2\theta}{g}.
- Level ground: the projectile lands at the height of launch.
- No air resistance, so the horizontal velocity stays at v_i\cos\theta.
- The range is a horizontal distance, so use X=v_xt.X=v_xt
- Substitute X=R, v_x=v_i\cos\theta and t=T=\dfrac{2v_i\sin\theta}{g}.R=v_i\cos\theta\times\dfrac{2v_i\sin\theta}{g}
- Rearrange and use the identity 2\sin\theta\cos\theta=\sin2\theta.R=\dfrac{v_i^{2}\,(2\sin\theta\cos\theta)}{g}=\dfrac{v_i^{2}\sin2\theta}{g}\qquad(3.19)
Knowing the magnitude and direction of the initial velocity, we can find the height, range and time of flight of the projectile.
Maximum range R_{max}
The greater the initial speed, the greater the range. For a given value of the initial speed v_i, the range is maximum when \sin2\theta=1, which happens when 2\theta=90^\circ, that is \theta=45^\circ. Putting \theta=45^\circ in equation (3.19) gives the maximum range:
Same range
If the initial speed v_i and the acceleration due to gravity g remain constant, there are always two angles for which the projectile has the same range (Figure 3.6 (a)). These angles are complementary to each other, that is \theta and 90^\circ-\theta. Hence a projectile has the same range for pairs of angles such as (75^\circ,15^\circ), (60^\circ,30^\circ) and (70^\circ,20^\circ).
- The range depends on \sin2\theta.R=\dfrac{v_i^{2}\sin2\theta}{g}
- Replace \theta by its complement 90^\circ-\theta.R'=\dfrac{v_i^{2}\sin2(90^\circ-\theta)}{g}=\dfrac{v_i^{2}\sin(180^\circ-2\theta)}{g}
- Since \sin(180^\circ-A)=\sin A, the two ranges are equal.R'=\dfrac{v_i^{2}\sin2\theta}{g}=R
- v_i = 20\,\mathrm{m\,s^{-1}}
- \theta = 30^\circ\ \text{and}\ 60^\circ
- g = 9.8\,\mathrm{m\,s^{-2}}
- R, H, T for each angle
- Range for 30^\circ (with \sin60^\circ=0.866).R=\dfrac{v_i^{2}\sin2\theta}{g}=\dfrac{400\sin60^\circ}{9.8}=35.3\,\mathrm{m}
- Range for 60^\circ. Here \sin120^\circ=\sin60^\circ, so the range is the same.R=\dfrac{400\sin120^\circ}{9.8}=35.3\,\mathrm{m}
- Maximum height.H_{30}=\dfrac{400\sin^{2}30^\circ}{2(9.8)}=5.10\,\mathrm{m},\qquad H_{60}=\dfrac{400\sin^{2}60^\circ}{2(9.8)}=15.3\,\mathrm{m}
- Time of flight.T_{30}=\dfrac{2(20)\sin30^\circ}{9.8}=2.04\,\mathrm{s},\qquad T_{60}=\dfrac{2(20)\sin60^\circ}{9.8}=3.53\,\mathrm{s}
- Compare the two kicks. The ranges are equal because 30^\circ and 60^\circ are complementary angles. The steeper kick rises three times as high and stays in the air \sqrt3 times as long.\dfrac{H_{60}}{H_{30}}=\dfrac{\sin^{2}60^\circ}{\sin^{2}30^\circ}=3,\qquad\dfrac{T_{60}}{T_{30}}=\dfrac{\sin60^\circ}{\sin30^\circ}=1.73
Effect of air resistance on projectile motion
Air resistance affects the motion just like friction. Due to air resistance the particle's energy decreases. Generally, air resistance decreases the velocity of the projectile. As a result, both the horizontal and vertical components of velocity decrease.
Air resistance affects the parabolic motion of a projectile by reducing its range and maximum height. Hence air resistance can significantly alter the trajectory of the motion, as shown in Figure 3.6 (b). Air resistance also increases the time of flight of the projectile.
Worked examples
- v_{ix} = 12.0\,\mathrm{m\,s^{-1}}
- y = 24.6\,\mathrm{m}
- v_{iy} = 0
- a_y=g = 9.8\,\mathrm{m\,s^{-2}}
- a_x = 0
- x
- First find the time of fall. Use the second equation of motion in the y-direction.y=v_{iy}t+\tfrac12a_yt^{2}
- For a horizontal launch v_{iy}=0 and a_y=g=9.8\,\mathrm{m\,s^{-2}}.24.6=(0)t+\tfrac12(9.8)t^{2}
- Solve for t.t^{2}=\dfrac{2(24.6)}{9.8}=5.02\quad\Rightarrow\quad t=2.24\,\mathrm{s}
- Now use the second equation of motion in the x-direction, with a_x=0.x=v_{ix}t+\tfrac12a_xt^{2}=(12)(2.24)+0
- Evaluate.x=26.9\,\mathrm{m}
- v_i = 200\,\mathrm{m\,s^{-1}}
- \theta = 30^\circ
- (a) T
- (b) H
- (c) R
(a) Time of flight
- Use the time-of-flight formula.T=\dfrac{2v_i\sin\theta}{g}
- Substitute.T=\dfrac{2(200)\sin30^\circ}{9.8}=\dfrac{2(200)(0.5)}{9.8}
- Evaluate.T=20.41\,\mathrm{s}
(b) Maximum height
- Use the height formula.H=\dfrac{v_i^{2}\sin^{2}\theta}{2g}
- Substitute.H=\dfrac{(200)^{2}\sin^{2}30^\circ}{2(9.8)}=\dfrac{40000\times0.25}{19.6}
- Evaluate.H=510.2\,\mathrm{m}
(c) Range
- Use the range formula.R=\dfrac{v_i^{2}\sin2\theta}{g}
- Substitute.R=\dfrac{(200)^{2}\sin2(30^\circ)}{9.8}=\dfrac{40000\times0.866}{9.8}
- Evaluate.R=3534.7\,\mathrm{m}
- v_i = 30\,\mathrm{m\,s^{-1}}
- \theta = 30^\circ
- g = 9.8\,\mathrm{m\,s^{-2}}
- (a) H
- (b) T
- (c) R
- Height.H=\dfrac{v_i^{2}\sin^{2}\theta}{2g}=\dfrac{(30)^{2}(0.5)^{2}}{2(9.8)}=\dfrac{225}{19.6}=11.5\,\mathrm{m}
- Time of flight.T=\dfrac{2v_i\sin\theta}{g}=\dfrac{2(30)(0.5)}{9.8}=3.06\,\mathrm{s}
- Range.R=\dfrac{v_i^{2}\sin2\theta}{g}=\dfrac{(30)^{2}\sin60^\circ}{9.8}=\dfrac{900\times0.866}{9.8}=79.5\,\mathrm{m}
3.3Law of conservation of momentumOften examined
If a system consists of particles, each moving with a different velocity, then the total momentum of the system is the sum of the momenta of the individual particles. A system is said to be isolated if and only if the net external force, such as the gravitational force or friction, acting on the system is zero. There is no ideally isolated system in the universe, but we consider an isolated system as one that does not interact with its environment.
- Law of conservation of momentum
- The total momentum of an isolated system of interacting particles is conserved.
If p_i and p_f are the initial and final momenta of an isolated system, then according to the law of conservation of momentum:
The law of conservation of momentum is useful in collision problems. When a collision occurs in an isolated system, the forces involved are internal forces. They change the momentum of each particle, but they do not contribute to the net force, which remains zero. Hence the total momentum of the system does not change with the passage of time. The law is also applicable in explosions.
3.3.1Applications of conservation of momentum
Explosions
In an explosion, chemical energy (stored in the bonds of the atoms) is transformed into the kinetic energy of the fragments. Using the principle of conservation of momentum, numerical values can be predicted for the fragments after the explosion.
All objects before an explosion are generally considered at rest. After and during the explosion, the objects fly away in different directions with different speeds. Momentum is always conserved, so in this case the initial momentum of everything is zero. Knowing this, the final momentum should be zero too.
Consider the explosion of a bomb into two fragments A and B, as shown in Figure 3.7 (a). The initial momentum of the system before the explosion is zero. As the momentum must be conserved, the sum of the final momenta of the two fragments must be zero. Therefore fragments of the same mass must move in opposite directions with equal speed for their momentum to be conserved.
An explosion in a cannon also follows conservation of momentum. For example, consider a cannon on frictionless ground shooting a cannon ball, as shown in Figure 3.7 (b). The sum of the initial momentum is zero, because nothing is moving. After the explosion inside the cannon, the cannon ball is shot forward at very high speed, while the cannon recoils at a much slower speed because of its heavy mass. The sum of the final momentum is zero, so the initial momentum and the final momentum are equal.
Karate chop
A karate player can break a pile of tiles with a single blow because he strikes the pile with his hand very fast (Figure 3.8 (a)). In doing so, the large momentum of his hand is reduced to zero in a very short time interval. This exerts a large force on the pile of tiles, which is sufficient to break them apart.
Ball and bat
Conservation of momentum is also applied to a ball and a bat. When a ball hits the bat, the total momentum before and after the collision must be equal (you have to add up the momentum of ball and bat). So the momentum of ball and bat before and after the collision must be equal, as in Figure 3.8 (b).
Rockets and jet engines
Rockets and jet engines also work on the law of conservation of momentum. In these machines, hot gases produced by burning of fuel rush out with large momentum. As a result, the machines gain an equal and opposite momentum. This enables them to move with very high velocity.
Car crashes
Conservation of momentum is also applied when two cars hit each other. The net momentum of the cars before and after the collision must be equal.
- m_b = 46\,\mathrm{g}=0.046\,\mathrm{kg}
- m_c = 1.35\,\mathrm{kg}
- v_c = -2.1\,\mathrm{m\,s^{-1}}\ \text{(recoil)}
- v_b
- Initially the ball is in the cannon and both objects are at rest, so the total momentum of the system is zero.p_i=0
- After the explosion the total momentum must also be zero. The cannon's backward momentum is equal and opposite to the ball's forward momentum.p_f=0\;\Rightarrow\;m_cv_c+m_bv_b=0
- Substitute the values.(1.35)(-2.1)+(0.046)\,v_b=0
- Simplify.-2.8+0.046\,v_b=0
- Solve for v_b.v_b=\dfrac{2.8}{0.046}=60.87\,\mathrm{m\,s^{-1}}
- m_b = 20\,\mathrm{g}=0.020\,\mathrm{kg}
- v_b = 100\,\mathrm{m\,s^{-1}}
- m_g = 5\,\mathrm{kg}
- v_g
- Gun and bullet are at rest before firing, so the total momentum is zero and stays zero.m_gv_g+m_bv_b=0
- Solve for the gun's velocity.v_g=-\dfrac{m_bv_b}{m_g}=-\dfrac{0.020\times100}{5}
- Evaluate. The minus sign means the gun moves opposite to the bullet.v_g=-0.4\,\mathrm{m\,s^{-1}}
3.4Elastic and inelastic collisionsOften examined
A collision occurs when two bodies come in physical contact with each other for a short interval of time and then separate. Examples are the collision of a ball with a bat and the collision of two cars. There are two types of collisions: elastic collision and inelastic collision. Momentum remains conserved in all types of collisions, but kinetic energy may change.
Elastic collision
- Elastic collision
- A collision in which both the momentum and the kinetic energy of the system are conserved.
For example, the collisions between atomic and subatomic particles are elastic in nature. In such collisions the two objects collide and return to their original shapes with no loss of total kinetic energy, that is, the kinetic energy does not change into other types of energy.
Inelastic collision
- Inelastic collision
- A collision in which the momentum of the system is conserved but the kinetic energy is not conserved.
For example, a meteorite falls on the Earth. During inelastic collisions, the kinetic energy is transformed into other forms of energy, such as heat energy, sound energy and material deformation.
| Elastic collision | Inelastic collision | |
|---|---|---|
| Momentum | conserved | conserved |
| Kinetic energy | conserved | not conserved (changed into heat, sound, deformation) |
| Example | atomic and subatomic particles | a meteorite falling on the Earth |
3.4.1Elastic collisionOften examined
Consider an isolated system of two spherical bodies, such as billiard balls, of masses m_1 and m_2 moving to the right with velocities u_1 and u_2 along a straight line without rotation. The speed of the body of mass m_1 is greater than the speed of the body of mass m_2 and it is approaching it, so the two bodies collide head-on elastically. After the collision they move with velocities v_1 and v_2 along the same straight line (Figure 3.9).
Take the velocity as positive if a body moves to the right and negative if it moves to the left. Since the collision is elastic, we have two conservation laws.
Derivation Velocities after an elastic head-on collision
Aim. Find v_1 and v_2 after the collision in terms of m_1, m_2, u_1 and u_2, and prove that the relative speed of approach equals the relative speed of separation.
- Isolated system of two bodies in a straight line (head-on, one dimension).
- The collision is elastic: both momentum and kinetic energy are conserved.
- Right is positive.
- Conservation of momentum.m_1u_1+m_2u_2=m_1v_1+m_2v_2\qquad(3.22)
- Collect the terms of body 1 on the left and of body 2 on the right.m_1u_1-m_1v_1=m_2v_2-m_2u_2
- Take the masses out as common factors.m_1(u_1-v_1)=m_2(v_2-u_2)\qquad(3.23)
- Conservation of kinetic energy.\tfrac12m_1u_1^{2}+\tfrac12m_2u_2^{2}=\tfrac12m_1v_1^{2}+\tfrac12m_2v_2^{2}
- Cancel the factor \tfrac12 and rearrange as in step 2.m_1(u_1^{2}-v_1^{2})=m_2(v_2^{2}-u_2^{2})
- Factorise each difference of squares.m_1(u_1-v_1)(u_1+v_1)=m_2(v_2-u_2)(v_2+u_2)\qquad(3.24)
- Divide equation (3.24) by equation (3.23). The factors m_1(u_1-v_1) and m_2(v_2-u_2) are equal and cancel.u_1+v_1=v_2+u_2
- Rearrange to bring the initial velocities to one side.u_1-u_2=-(v_1-v_2)\qquad(3.25)
- Equation (3.25) says that the relative velocity before the collision is equal and opposite to the relative velocity after it. So the relative speed of approach before collision equals the relative speed of separation after collision. From it we can write v_2 in terms of v_1.v_2=u_1+v_1-u_2\qquad(3.26)
- Put this v_2 in the momentum equation (3.22).m_1u_1+m_2u_2=m_1v_1+m_2(u_1+v_1-u_2)
- Expand the bracket.m_1u_1+m_2u_2=m_1v_1+m_2u_1+m_2v_1-m_2u_2
- Collect the v_1 terms on the left and the rest on the right.m_1v_1+m_2v_1=m_1u_1+m_2u_2-m_2u_1+m_2u_2
- Factorise both sides.(m_1+m_2)v_1=(m_1-m_2)u_1+2m_2u_2
- Divide by (m_1+m_2).v_1=\dfrac{m_1-m_2}{m_1+m_2}\,u_1+\dfrac{2m_2}{m_1+m_2}\,u_2\qquad(3.27)
- Similarly, from (3.25) write v_1 in terms of v_2.v_1=u_2+v_2-u_1\qquad(3.28)
- Put this v_1 in equation (3.22).m_1u_1+m_2u_2=m_1(u_2+v_2-u_1)+m_2v_2
- Expand.m_1u_1+m_2u_2=m_1u_2+m_1v_2-m_1u_1+m_2v_2
- Collect the v_2 terms on the left.m_1v_2+m_2v_2=m_1u_1+m_2u_2-m_1u_2+m_1u_1
- Factorise both sides.(m_1+m_2)v_2=2m_1u_1-(m_1-m_2)u_2
- Divide by (m_1+m_2).v_2=\dfrac{2m_1}{m_1+m_2}\,u_1-\dfrac{m_1-m_2}{m_1+m_2}\,u_2\qquad(3.29)
Equations (3.27) and (3.29) give the velocities of the two bodies after the collision. Equation (3.25) is the relative-speed result: for an elastic collision the relative speed of approach equals the relative speed of separation.
Special cases
**Case 1: bodies of equal mass, m_1=m_2.** From equations (3.27) and (3.29):
The velocities of the bodies are exchanged during an elastic collision of two bodies of equal mass.
**Case 2: equal masses, m_1=m_2, and the second body (target) at rest, u_2=0.** From (3.27) and (3.29):
When the first body comes to rest, the second body moves with the initial velocity of the first body.
**Case 3: a lighter body (m_1) collides with a massive body (m_2\gg m_1) at rest, u_2=0.** Then m_1 can be neglected, m_1\approx0, and from (3.27) and (3.29):
The first body (the lighter one) rebounds with the same initial speed but in the opposite direction. The second body (the heavier one) remains at rest even after the collision. For example, if a ball is thrown at a fixed wall, the ball bounces back with the same speed it had initially, but in the opposite direction.
**Case 4: a massive body (m_1\gg m_2) collides with a lighter body at rest, u_2=0.** Then m_2 can be neglected, m_2\approx0, and from (3.27) and (3.29):
The first body (the heavier one) continues to move with the same initial velocity, while the second body (the lighter one) moves with twice the initial velocity of the first body.
| Case | Masses | Before | After |
|---|---|---|---|
| 1 | m_1=m_2 | u_1,\ u_2 | v_1=u_2,\ v_2=u_1 (velocities exchange) |
| 2 | m_1=m_2, u_2=0 | u_1,\ 0 | v_1=0,\ v_2=u_1 |
| 3 | m_2\gg m_1, u_2=0 | u_1,\ 0 | v_1=-u_1,\ v_2=0 (rebound) |
| 4 | m_1\gg m_2, u_2=0 | u_1,\ 0 | v_1=u_1,\ v_2=2u_1 |
- m_1 = 5\,\mathrm{kg}
- u_1 = 10\,\mathrm{m\,s^{-1}}
- m_2 = 10\,\mathrm{kg}
- u_2 = 5\,\mathrm{m\,s^{-1}}
- v_1
- v_2
- Use the relation (3.27) for v_1.v_1=\dfrac{m_1-m_2}{m_1+m_2}\,u_1+\dfrac{2m_2}{m_1+m_2}\,u_2
- Substitute the values.v_1=\dfrac{5-10}{5+10}(10)+\dfrac{2(10)}{5+10}(5)
- Evaluate each term.v_1=-3.33+6.67=\dfrac{50}{15}=3.3\,\mathrm{m\,s^{-1}}
- Use the relation (3.29) for v_2.v_2=\dfrac{2m_1}{m_1+m_2}\,u_1-\dfrac{m_1-m_2}{m_1+m_2}\,u_2
- Substitute the values.v_2=\dfrac{2(5)}{5+10}(10)-\dfrac{5-10}{5+10}(5)
- Evaluate.v_2=6.67+1.67=8.33\,\mathrm{m\,s^{-1}}
- Check with equation (3.25): the relative speed of approach is 10-5=5\,\mathrm{m\,s^{-1}} and the relative speed of separation is 8.33-3.33=5\,\mathrm{m\,s^{-1}}, equal as they must be.
The velocity of the lighter object decreases to 3.3\,\mathrm{m\,s^{-1}} and the heavier object moves with a velocity of 8.33\,\mathrm{m\,s^{-1}}.
- m_1 = 2\,\mathrm{kg}
- u_1 = 6\,\mathrm{m\,s^{-1}}
- m_2 = 4\,\mathrm{kg}
- u_2 = 0
- v_1, v_2
- check of momentum and kinetic energy
- Use the book's formula for body 1 with u_2=0.v_1=\dfrac{m_1-m_2}{m_1+m_2}u_1=\dfrac{2-4}{6}(6)=-2\,\mathrm{m\,s^{-1}}
- Body 2.v_2=\dfrac{2m_1}{m_1+m_2}u_1=\dfrac{2(2)}{6}(6)=4\,\mathrm{m\,s^{-1}}
- The minus sign shows that the lighter trolley rebounds. Momentum check.m_1u_1=12\,\mathrm{kg\,m\,s^{-1}},\qquad m_1v_1+m_2v_2=-4+16=12\,\mathrm{kg\,m\,s^{-1}}
- Kinetic energy check.\tfrac12(2)(36)=36\,\mathrm{J},\qquad \tfrac12(2)(4)+\tfrac12(4)(16)=4+32=36\,\mathrm{J}
- Relative speed check (Eq. 3.25): the relative speed of approach equals the relative speed of separation.u_1-u_2=6-0=6\,\mathrm{m\,s^{-1}},\qquad v_2-v_1=4-(-2)=6\,\mathrm{m\,s^{-1}}
Formula sheet
Key terms
- Kinematics
- The branch of mechanics that deals with the study of motion without considering the causes of motion.
- Dynamics
- The branch of mechanics that deals with the study of the forces that cause objects and systems to move.
- Acceleration due to gravity (g)
- The constant acceleration with which all objects fall freely near the Earth's surface in the absence of air resistance, independent of their masses. Its value is 9.81\,\mathrm{m\,s^{-2}}, directed towards the centre of the Earth.
- Projectile motion
- A two-dimensional motion of an object thrown in the air under the action of gravitational force only.
- Projectile
- The object that is thrown in projectile motion.
- Trajectory
- The path of a projectile.
- Height of the projectile
- The maximum vertical distance attained by a projectile during its motion.
- Time of flight
- The time taken by a projectile from the point of projection to the point where it hits the ground at the same level.
- Time of summit
- The time taken by a projectile to reach its highest point; it is half the time of flight.
- Range
- The horizontal distance travelled by a projectile.
- Isolated system
- A system on which the net external force (such as gravitational force or friction) is zero.
- Law of conservation of momentum
- The total momentum of an isolated system of interacting particles is conserved.
- Collision
- The coming of two bodies into physical contact with each other for a short interval of time, after which they separate.
- Elastic collision
- A collision in which both the momentum and the kinetic energy of the system are conserved.
- Inelastic collision
- A collision in which the momentum of the system is conserved but the kinetic energy is not conserved.
Multiple choice questionsp. 49–50
Each answer is the definition or one line of working that the question tests.
- Anowhere
- Bthe highest pointAnswer
- Cthe launch point
- Dthe landing point
At the highest point the vertical component of velocity is zero, so the velocity is horizontal. The acceleration is g, always vertically downwards. A horizontal velocity and a vertical acceleration are at right angles.
At the launch and landing points the velocity makes an angle \theta with the horizontal, so its angle with the downward g is 90^\circ+\theta or 90^\circ-\theta, which is not 90^\circ for a projectile launched at an angle that is not zero.
- Azero
- Bquadrupled
- CdoubledAnswer
- Dunchanged
Momentum is p=mv. The speed v is unchanged and the mass is doubled, so p_{\text{new}}=2m\,v=2p. Momentum is doubled.
Option D is wrong because momentum depends on mass as well as speed. Option B would need the speed to double too.
- A-2.5
- B-10
- C-18Answer
- D-45
The impulse equals the change in momentum, \Delta p = m(v-u). The force is not needed, because the momentum change is found from the speeds alone.
- AProjectile motion is the motion of an object projected vertically upward into the air and moving under the influence of gravity.
- BProjectile motion is the motion of an object projected into the air and moving independently of gravity.
- CProjectile motion is the motion of an object projected into the air and moving under the influence of gravity.Answer
- DProjectile motion is the motion of an object projected horizontally into the air and moving independently of gravity.
The book defines projectile motion as the two-dimensional motion of an object thrown in the air under the action of gravitational force only. Option C states this.
Option A is too narrow, because a projectile need not be thrown vertically. Options B and D are wrong, because gravity is the only force acting and the motion is not independent of it.
- AThe instant it is thrown.
- BHalfway to the top.
- CThe top.Answer
- DThe landing point.
The vertical component is v_y=v_i\sin\theta-gt. At launch it is v_i\sin\theta, at halfway up it is smaller, and at the top it is zero because the projectile momentarily stops rising.
At the landing point the vertical component has the same size as at launch but points downwards. Read as a size (magnitude), it is largest there, so 'smallest' means the top.
Note. The book prints no key for this question. It is read as the magnitude of the vertical component. If the sign is kept, the landing point has the most negative vertical component, so the question is ambiguous; the intended answer is the top.
- A3\,\mathrm{m\,s^{-1}}Answer
- B4\,\mathrm{m\,s^{-1}}
- C12\,\mathrm{m\,s^{-1}}
- D48\,\mathrm{m\,s^{-1}}
From p=mv, the speed is v=\dfrac{p}{m}=\dfrac{12}{4}=3\,\mathrm{m\,s^{-1}}. Option C is the momentum itself, not the speed.
- A3.84\,\mathrm{J}
- B9.6\,\mathrm{J}
- C1.92\,\mathrm{J}Answer
- D2.92\,\mathrm{J}
The bomb is at rest, so the total momentum is zero before and after. The two pieces must have equal and opposite momenta.
- AThe gravitational forceAnswer
- BThe nuclear force
- CThe contact force
- DThe electromagnetic force
After launch the projectile is no longer pushed or touched by anything, and air resistance is neglected. The only force left is its weight, which is gravitational.
The contact force needs something touching the projectile, and the nuclear force acts only at distances of the size of a nucleus, so both are wrong.
Note. The book prints no key for this question. Air resistance, which would be electromagnetic in origin, is excluded by the question.
- A0^\circ
- B30^\circ
- C45^\circAnswer
- D90^\circ
On level ground the range is R=\dfrac{v_i^2\sin2\theta}{g}. It is largest when \sin2\theta=1, that is 2\theta=90^\circ, so \theta=45^\circ.
At 0^\circ and 90^\circ the range is zero, and 30^\circ gives less than the maximum.
Note. The book prints no key for this question. Worked out from the range formula.
Short questionsp. 50–51
The equations of motion v_f=v_i+at, s=v_it+\tfrac12at^2 and v_f^2=v_i^2+2as apply when:
- the motion is along a straight line (or the component being analysed is along a straight line);
- the acceleration is constant (uniform);
- only magnitudes of displacement, velocity and acceleration are used, with the direction of the initial velocity taken as positive and other quantities signed against it.
For a projectile the equations are applied separately to the horizontal and vertical components. Each has constant acceleration: zero horizontally and g vertically.
The only force on the ball in the air is its weight, so its acceleration is always g directed vertically downwards, at every point including the top.
(a) Moving upward: the velocity is upward and the acceleration is downward. They are opposite (antiparallel), so the ball slows down.
(b) Moving downward: the velocity and the acceleration are both downward. They are in the same direction, so the ball speeds up.
Velocity. At the highest point the vertical component of velocity is zero, but the horizontal component v_i\cos\theta is not, because it stays constant. The velocity is therefore zero only when \cos\theta=0, that is when the projectile is thrown vertically (\theta=90^\circ), and then it is zero at the top. For any other launch angle the velocity is never zero.
Acceleration. The acceleration is never zero. It is g directed downwards throughout the flight, because gravity is the only force and it does not change with time or position near the surface.
The velocity is always along the tangent to the path. The acceleration is g vertically downwards at every point, with the same length in each diagram. The horizontal component of velocity is constant, while the vertical component changes.
The horizontal velocity arrows are the same length at every point. The vertical component grows downwards as the projectile falls, so the velocity arrow tilts further down along the path.
At launch the velocity is inclined at \theta above the horizontal. Its vertical component falls to zero at the top, where the velocity is horizontal, and then it points downwards. The acceleration is still g downwards at every point, including the top.
When the bomb is released it has the horizontal velocity of the aeroplane. Air resistance is neglected, so no horizontal force acts on it and its horizontal velocity stays constant while it falls under gravity.
The bomb therefore keeps moving forward with the aeroplane while it falls. In the time t=\sqrt{2h/g} that it takes to reach the ground from height h, it moves a horizontal distance x=v_x t, so it lands ahead of the target. The pilot must release the bomb earlier, while still behind the target by this distance.
Air resistance acts opposite to the velocity, like friction. It removes energy from the projectile, so its velocity decreases:
- both the horizontal and the vertical components of velocity decrease, so the horizontal component is no longer constant;
- the range and the maximum height are reduced;
- the path is no longer a parabola, and it is not symmetrical about the top (Figure 3.6(b) in the book).
Note. The book (p. 42) also states that air resistance increases the time of flight, and an examiner marking from the book may look for that point. Strictly, drag makes the rise quicker and the fall slower, so the change in total time is small.
Momentum is p=mv, the product of mass and velocity. A loaded truck has a very large mass, so even its small speed gives a large momentum. A rifle bullet has a very high speed, so even its small mass gives a large momentum. Each has a large product, though for different reasons.
- Elastic collision: both the momentum and the kinetic energy of the system are conserved. The bodies return to their original shapes with no loss of kinetic energy.
- Inelastic collision: the momentum of the system is conserved but the kinetic energy is not. Some kinetic energy becomes heat, sound or deformation of the bodies.
The object with the small mass has the largest kinetic energy. Kinetic energy can be written in terms of momentum:
For the same p, E_k is inversely proportional to m. For example, with p=10\,\mathrm{kg\,m\,s^{-1}}, a 1\,\mathrm{kg} object has E_k=50\,\mathrm{J}, while a 10\,\mathrm{kg} object has E_k=5\,\mathrm{J}.
Yes. Momentum is a vector, so the momenta of the objects can be equal and opposite and cancel in the sum. The total momentum of the system is then zero while each object has momentum.
For example, when a bomb at rest explodes into two fragments of equal mass, the fragments fly apart with equal and opposite momenta. Each fragment has momentum, but the total momentum of the system is still zero, as the law of conservation of momentum requires.
The maximum range is obtained when the angle is 45^\circ, since R=\dfrac{v_i^2\sin2\theta}{g} is largest when \sin2\theta=1. The corresponding height is the height for the same angle, \theta=45^\circ.
- Write the height for \theta=45^\circ.H=\dfrac{v_i^{2}\sin^{2}45^\circ}{2g}=\dfrac{v_i^{2}\times\tfrac12}{2g}=\dfrac{v_i^{2}}{4g}
- Write the maximum range.R_{\max}=\dfrac{v_i^{2}\sin90^\circ}{g}=\dfrac{v_i^{2}}{g}
- Take the ratio.\dfrac{R_{\max}}{H}=\dfrac{v_i^{2}/g}{v_i^{2}/(4g)}=4
So R_{\max}=4H for any speed of projection, which is what was to be proved.
Yes. The momentum of the ball and the bat together is conserved in the collision. The total momentum of the two just before impact is equal to their total momentum just after it, even though the momentum of each changes.
The forces between the ball and the bat during the impact are much larger than any external force (such as the weight of the ball or the grip of the hands) for the very short time of contact, so the ball and bat act as a system with no net external force. The momentum of the ball reverses and increases, while the bat slows down by a corresponding amount.
Comprehensive questionsp. 51
Three equations relate initial velocity v_i, final velocity v_f, acceleration a, time t and displacement s. They are derived for a body moving along a straight line with constant acceleration, using magnitudes and taking the direction of v_i as positive. The velocity-time graph (Figure 3.1) shows the motion.
Derivation First equation of motion
Aim. Find v_f after time t in terms of v_i, a and t.
- Acceleration is constant, so the velocity-time graph is a straight line.
- The acceleration is the slope of the velocity-time graph, which is the change in velocity divided by the time.a=\dfrac{v_f-v_i}{t}
- Multiply both sides by t to clear the fraction.at=v_f-v_i
- Add v_i to both sides.v_f=v_i+at
The final velocity is the initial velocity plus the gain in speed at (the rectangle and triangle of Figure 3.1).
Derivation Second equation of motion
Aim. Find the displacement s after time t.
- The displacement is the area under the velocity-time graph, which is a trapezium.
- The trapezium has parallel sides v_i and v_f and height t.s=\tfrac12(v_i+v_f)\,t
- Substitute v_f=v_i+at from the first equation.s=\tfrac12(v_i+v_i+at)\,t
- Combine the terms in v_i.s=\tfrac12(2v_i+at)\,t
- Expand.s=v_it+\tfrac12at^{2}
The displacement depends on the starting speed and on the extra distance from the acceleration.
Derivation Third equation of motion
Aim. Find a relation between v_f, v_i, a and s without t.
- The same assumptions as above.
- Start from the trapezium form and multiply both sides by 2.2s=(v_i+v_f)\,t
- Multiply both sides by a.2as=(v_i+v_f)\,at
- Replace at by v_f-v_i from the first equation.2as=(v_i+v_f)(v_f-v_i)
- Expand the product of a sum and a difference.2as=v_f^{2}-v_i^{2}
This equation is used when time is not given.
These three equations hold only under the assumptions above. For free fall, a is replaced by g and s by h.
Law of conservation of momentum
The total momentum of an isolated system of interacting particles is conserved. If p_i and p_f are the total momenta before and after, then p_i=p_f, or \Delta p=0. An isolated system has no net external force.
During a collision the forces between the particles are internal. They change each particle's momentum but cancel in pairs (Newton's third law), so the total momentum does not change.
Handball bouncing off a wall
Derivation Momentum of the handball and the wall
Aim. Show that the total momentum of the ball, the wall and the Earth is the same before and after a ball of mass m hits the wall with speed u and bounces back with speed v.
- Take the direction towards the wall as positive. The ball is the only body whose momentum changes noticeably; the wall and the Earth are far more massive and hardly move.
- Before impact the ball moves at u towards the wall, and the wall and Earth are at rest.p_{i}=mu+0=mu
- After the bounce the ball moves away from the wall with speed v, which is negative in this convention.p_{\text{ball}}=-mv
- The change in the ball's momentum is the impulse it receives from the wall.\Delta p_{\text{ball}}=-mv-mu=-m(u+v)
- By Newton's third law the wall and the Earth gain the equal and opposite momentum, +m(u+v). Their velocity change is negligible.\Delta p_{\text{wall+Earth}}=+m(u+v)
- Add the momenta after the bounce: the ball's -mv and the wall and Earth's +m(u+v).p_{f}=-mv+m(u+v)=mu
The ball's momentum reverses, so the ball alone does not conserve momentum. The change is taken up by the wall and the Earth, and the total is conserved. With v=u the ball's momentum changes by -2mu.
Elastic collision
In an elastic collision both the momentum and the kinetic energy of the system are conserved. The bodies do not lose kinetic energy to heat, sound or deformation, so they separate with the same total kinetic energy they had before.
Relative speed of approach and separation
Derivation Proof for a head-on elastic collision
Aim. Show that u_1-u_2=v_2-v_1, where u_1 and u_2 are the velocities before and v_1 and v_2 after the collision, all along one straight line.
- An isolated system of two bodies of masses m_1 and m_2 with no rotation, and a collision along the line of motion.
- Velocity to the right is positive.
- Conservation of momentum gives one equation.m_1u_1+m_2u_2=m_1v_1+m_2v_2
- Rearrange so that the terms of each body are on one side.m_1(u_1-v_1)=m_2(v_2-u_2)
- Conservation of kinetic energy gives a second equation. Multiply it by 2 and rearrange in the same way.m_1(u_1^{2}-v_1^{2})=m_2(v_2^{2}-u_2^{2})
- Factorise both sides as differences of squares.m_1(u_1-v_1)(u_1+v_1)=m_2(v_2-u_2)(v_2+u_2)
- Divide the second equation by the first. Neither bracket is zero for a real collision, so the division is valid.u_1+v_1=v_2+u_2
- Rearrange so that the velocities before are on one side.u_1-u_2=v_2-v_1
The relative speed of approach before the collision equals the relative speed of separation after it. This holds only for elastic collisions, because it uses conservation of kinetic energy.
A projectile is an object thrown into the air, moving under gravity only. With air resistance neglected, its motion is two-dimensional and is found by treating the horizontal and vertical motions separately. The two motions are independent of each other.
Components of the motion
Resolve the launch velocity v_i at angle \theta into its components (Figure 3.4). The horizontal acceleration is zero and the vertical acceleration is -g, so:
The path is a parabola
Derivation Equation of the path
Aim. Eliminate t to show that y is a quadratic function of x.
- Launch from the origin on level ground.
- From the horizontal equation, t=\dfrac{x}{v_i\cos\theta}.t=\dfrac{x}{v_i\cos\theta}
- Substitute into the vertical equation.y=v_i\sin\theta\cdot\dfrac{x}{v_i\cos\theta}-\tfrac12g\left(\dfrac{x}{v_i\cos\theta}\right)^{2}
- Simplify using \tan\theta=\sin\theta/\cos\theta.y=x\tan\theta-\dfrac{gx^{2}}{2v_i^{2}\cos^{2}\theta}
This has the form y=ax-bx^2, a parabola, which opens downwards.
Height, time of flight and range
From the book's results (equations 3.15, 3.17, 3.19 and 3.20):
The top of the path is reached at half the time of flight, and the path is symmetrical about the vertical line through the top.
Same range and maximum range
Since \sin2\theta=\sin(180^\circ-2\theta), two launch angles that add up to 90^\circ give the same range, for example 75^\circ and 15^\circ. The range is greatest at \theta=45^\circ, where R_{\max}=v_i^{2}/g.
Take the launch point as the origin and the launch velocity v_i at angle \theta above the horizontal (Figure 3.5). The components are v_{ix}=v_i\cos\theta and v_{iy}=v_i\sin\theta. Horizontally a_x=0; vertically a_y=-g for the motion upwards.
Derivation (a) Maximum height
Aim. Find the greatest vertical distance H above the launch point.
- Air resistance is neglected and the landing point is at the same level as the launch point.
- At the highest point the vertical velocity is zero.v_{fy}=0
- Use the third equation of motion in the vertical direction.2a_yH=v_{fy}^{2}-v_{iy}^{2}
- Substitute a_y=-g, v_{fy}=0 and v_{iy}=v_i\sin\theta.-2gH=0-v_i^{2}\sin^{2}\theta
- Divide both sides by -2g.H=\dfrac{v_i^{2}\sin^{2}\theta}{2g}
The height depends on the vertical component of the launch velocity only.
Derivation (b) Time of flight
Aim. Find the total time T from launch until the projectile returns to the launch level.
- The landing height is y=0.
- Use the second equation of motion in the vertical direction with y=0 at landing.0=v_{iy}T-\tfrac12gT^{2}
- Factorise out T. The root T=0 is the launch, so the other root is the flight time.T\left(v_i\sin\theta-\tfrac12gT\right)=0
- Solve for T.T=\dfrac{2v_i\sin\theta}{g}
The time to reach the top is half of this, T'=\dfrac{v_i\sin\theta}{g}.
Derivation (c) Range
Aim. Find the horizontal distance R to the landing point.
- Horizontal velocity is constant, so x=v_{ix}t.
- Substitute the horizontal velocity and the flight time.R=v_i\cos\theta\cdot\dfrac{2v_i\sin\theta}{g}
- Simplify, then use \sin2\theta=2\sin\theta\cos\theta.R=\dfrac{2v_i^{2}\sin\theta\cos\theta}{g}=\dfrac{v_i^{2}\sin2\theta}{g}
For a given speed the range is greatest at \theta=45^\circ, where R_{\max}=\dfrac{v_i^{2}}{g}=4H at that angle.
Momentum is conserved in a closed system because the net external force on it is zero. Internal forces in a collision or explosion change the momenta of the individual parts, but they are equal and opposite, so the total does not change.
Kinetic energy is not conserved in general. It depends on the way the mass moves, and internal forces can convert kinetic energy into other forms (heat, sound, deformation) or convert stored chemical energy into kinetic energy. Momentum is a conserved quantity; kinetic energy is not, unless the collision is elastic.
Example: two carts that stick together
Take two carts of equal mass m, one moving at +2\,\mathrm{m\,s^{-1}} and the other at -1\,\mathrm{m\,s^{-1}}. They collide and couple, so they move together with speed v:
- Conservation of momentum gives the speed after the collision.m(2)+m(-1)=(2m)\,v\quad\Rightarrow\quad v=0.5\,\mathrm{m\,s^{-1}}
- Kinetic energy before the collision.E_{k,\text{before}}=\tfrac12m(2)^{2}+\tfrac12m(1)^{2}=2.5\,m\ \mathrm{J}
- Kinetic energy after the collision.E_{k,\text{after}}=\tfrac12(2m)(0.5)^{2}=0.25\,m\ \mathrm{J}
- Kinetic energy lost.\Delta E_k=2.5m-0.25m=2.25\,m\ \mathrm{J}
The momentum is the same before and after (m in \mathrm{kg\,m\,s^{-1}}), but about 90\% of the kinetic energy is lost to deformation, heat and sound. This is an inelastic collision.
Example: explosion
In the bomb explosion of Figure 3.7(a) the total momentum stays zero, but the fragments have kinetic energy that came from the chemical energy of the explosive. Kinetic energy increases while momentum is still conserved.
Numerical problemsp. 51–52
- v_i = 30.0\,\mathrm{m\,s^{-1}}
- v_f = 0
- a_{\text{dry}} = 7.00\,\mathrm{m\,s^{-2}}\text{ (deceleration)}
- a_{\text{wet}} = 5.00\,\mathrm{m\,s^{-2}}\text{ (deceleration)}
- s_{\text{dry}}
- s_{\text{wet}}
The car stops when its final velocity is zero. The third equation of motion, with a=-|a|, gives the stopping distance:
- Write the third equation with v_f=0.0=v_i^{2}-2|a|s\quad\Rightarrow\quad s=\dfrac{v_i^{2}}{2|a|}
- Dry concrete.s_{\text{dry}}=\dfrac{30.0^{2}}{2\times7.00}=\dfrac{900}{14.0}=64.3\,\mathrm{m}
- Wet concrete.s_{\text{wet}}=\dfrac{30.0^{2}}{2\times5.00}=\dfrac{900}{10.0}=90.0\,\mathrm{m}
Book answer. 64.3\,\mathrm{m} / 90.0\,\mathrm{m}
- H = R
- v_i = \text{not given; the result does not depend on it}
- \theta
- Write the maximum height and the range.H=\dfrac{v_i^{2}\sin^{2}\theta}{2g},\qquad R=\dfrac{v_i^{2}\sin2\theta}{g}=\dfrac{2v_i^{2}\sin\theta\cos\theta}{g}
- Set H=R and cancel v_i^{2}/g.\dfrac{\sin^{2}\theta}{2}=2\sin\theta\cos\theta
- Divide by \sin\theta/2 (the angle is not zero).\sin\theta=4\cos\theta
- Divide by \cos\theta.\tan\theta=4
- Take the inverse tangent.\theta=\tan^{-1}4\approx76^\circ
Book answer. 76^\circ
- v_i = 100\,\mathrm{m\,s^{-1}}
- v_f = 0
- a = -5.00\,\mathrm{m\,s^{-2}}\text{ (maximum braking)}
- t
- Use the first equation of motion.v_f=v_i+at
- Substitute.0=100+(-5.00)\,t
- Solve for t.t=\dfrac{100}{5.00}=20.0\,\mathrm{s}
- Find the stopping distance with the second equation, or the third equation with v_f=0.s=v_it+\tfrac12at^{2}=100\times20-\tfrac12\times5.00\times20^{2}=2000-1000
- Compare with the runway length.s=1000\,\mathrm{m}=1.0\,\mathrm{km}>0.8\,\mathrm{km}
The plane needs at least 1.0\,\mathrm{km} of runway, so it cannot land on the 0.8\,\mathrm{km} runway.
Book answer. 20 s, it cannot, it would require a runway of minimum length 1 km
- v_i = 21.8\,\mathrm{m\,s^{-1}}
- \theta = 35^\circ
- g = 9.8\,\mathrm{m\,s^{-2}}
- T
- H
- R
- Resolve the launch velocity.v_{iy}=21.8\sin35^\circ=12.50\,\mathrm{m\,s^{-1}},\qquad v_{ix}=21.8\cos35^\circ=17.86\,\mathrm{m\,s^{-1}}
- Use T=\dfrac{2v_i\sin\theta}{g}.T=\dfrac{2\times12.503}{9.8}=2.55\,\mathrm{s}
- Use H=\dfrac{v_i^{2}\sin^{2}\theta}{2g}, or H=\dfrac{v_{iy}^{2}}{2g}.H=\dfrac{12.503^{2}}{2\times9.8}=7.98\,\mathrm{m}
- The horizontal velocity is constant, so R=v_{ix}T. Use the unrounded flight time, T=2.5516\,\mathrm{s}.R=17.86\times2.5516=45.6\,\mathrm{m}
Book answer. 2.55 s, 7.98 m, 45.6 m
Note. Use unrounded values: 17.86\times2.55 gives 45.5\,\mathrm{m}, but the unrounded flight time gives 45.6\,\mathrm{m}, which matches the book.
- h = 45.2\,\mathrm{m}
- x = 17.6\,\mathrm{m}
- g = 9.8\,\mathrm{m\,s^{-2}}
- v_{iy} = 0
- v_i
- The vertical motion is free fall from rest. Use h=\tfrac12gt^{2} to find the time of fall.t=\sqrt{\dfrac{2h}{g}}=\sqrt{\dfrac{2\times45.2}{9.8}}=3.04\,\mathrm{s}
- The horizontal velocity is constant, so v_i=\dfrac{x}{t}.v_i=\dfrac{17.6}{3.037}=5.79\,\mathrm{m\,s^{-1}}
Book answer. 5.79 m s^-1
- m_1=m_2 = m
- u_1 = +2\,\mathrm{m\,s^{-1}}
- u_2 = -1\,\mathrm{m\,s^{-1}}
- v
- Conservation of momentum, with rightward positive.m(2)+m(-1)=(m+m)\,v
- Solve for v.v=\dfrac{m}{2m}=0.5\,\mathrm{m\,s^{-1}}
Book answer. 0.5 m s^-1
- m_1 = 0.5\,\mathrm{kg}
- u_1 = +4\,\mathrm{m\,s^{-1}}
- m_2 = 3.5\,\mathrm{kg}
- u_2 = 0
- v_1
- v_2
- For an elastic collision in one dimension use the two results derived from momentum and kinetic energy conservation.v_1=\dfrac{m_1-m_2}{m_1+m_2}\,u_1+\dfrac{2m_2}{m_1+m_2}\,u_2,\qquad v_2=\dfrac{2m_1}{m_1+m_2}\,u_1+\dfrac{m_2-m_1}{m_1+m_2}\,u_2
- Substitute m_1+m_2=4.0\,\mathrm{kg} and u_2=0 for the first ball.v_1=\dfrac{0.5-3.5}{4.0}\times4=-3.0\,\mathrm{m\,s^{-1}}
- Second ball.v_2=\dfrac{2\times0.5}{4.0}\times4=1.0\,\mathrm{m\,s^{-1}}
- Check: momentum 0.5(4)=0.5(-3.0)+3.5(1.0)=2.0\,\mathrm{kg\,m\,s^{-1}}, and kinetic energy 4.0\,\mathrm{J} both before and after.
Book answer. -3.0 m s^-1, 1.0 m s^-1
- m = 17.5\,\mathrm{g}=0.0175\,\mathrm{kg}
- v = 582\,\mathrm{m\,s^{-1}}\text{ (at the muzzle)}
- L = 75.0\,\mathrm{cm}=0.750\,\mathrm{m}
- u = 0
- t
- F
- J
- p
The bullet starts from rest and accelerates uniformly along the barrel. The mass of the gun is not needed for these parts.
- Uniform acceleration from rest, so the average speed is \tfrac12v.L=\dfrac{v}{2}\,t\quad\Rightarrow\quad t=\dfrac{2L}{v}
- Substitute.t=\dfrac{2\times0.750}{582}=2.58\times10^{-3}\,\mathrm{s}
- Find the acceleration from v^{2}=2aL.a=\dfrac{v^{2}}{2L}=\dfrac{582^{2}}{2\times0.750}=2.26\times10^{5}\,\mathrm{m\,s^{-2}}
- Newton's second law.F=ma=0.0175\times2.26\times10^{5}=3.95\times10^{3}\,\mathrm{N}
- Impulse equals the change in momentum.J=\Delta p=m(v-u)=0.0175\times(582-0)=10.2\,\mathrm{N\,s}
- The momentum at the muzzle is mv, which is the same as the impulse because the bullet started from rest.p=mv=0.0175\times582=10.2\,\mathrm{kg\,m\,s^{-1}}
- Check: F\,t=3.95\times10^{3}\times2.58\times10^{-3}=10.2\,\mathrm{N\,s}.
Book answer. 0.00258 s, 3950 N, 10.2 kg m s^-1, 10.2 kg m s^-1
Note. The book's answers agree with these values. 3.95\times10^{3}\,\mathrm{N} is the book's 3950\,\mathrm{N} to three significant figures.
FBISE 2025 and 2026 questions
Questions from the FBISE HSSC-I 2026 (1st Annual) and FBISE HSSC-I 2025 (1st Annual) papers that belong to this unit, answered the way an examiner expects.
- AHorizontal velocity
- BMass
- CVertical component of velocityAnswer
- DAcceleration only
Time of flight is T=\dfrac{2v_i\sin\theta}{g}=\dfrac{2v_{iy}}{g}, so it is fixed by the vertical component of the launch velocity (the projectile stays up for as long as the vertical motion lasts). So C is correct.
Horizontal velocity (A) only decides how far the projectile travels in that time, not how long it stays in the air. Mass (B) does not appear because every body has the same acceleration g. Option D is incomplete: the acceleration g matters, but the time of flight also needs v_{iy}.
- A150mAnswer
- B450m
- C300m
- D600m
The acceleration is uniform and the car starts from rest, so the average velocity is \dfrac{0+60}{2}=30\,\mathrm{m\,s^{-1}}. Then S=\bar v\,t=30\times5=150\,\mathrm m. Using the equations of motion: a=\dfrac{60-0}{5}=12\,\mathrm{m\,s^{-2}} and S=\tfrac12at^{2}=\tfrac12(12)(5)^{2}=150\,\mathrm m. So A is correct.
Option C (300\,\mathrm m) is 60\times5, which would be the distance if the car moved at the final speed for the whole 5 s. The car's speed is less than 60\,\mathrm{m\,s^{-1}} during the whole interval until the last instant.
- u = 1500\,\mathrm{m\,s^{-1}}
- v = 5000\,\mathrm{m\,s^{-1}}
- S = 70\,\mathrm{km}=7.0\times10^{4}\,\mathrm{m}
- t
- Acceleration (1.5 marks). The acceleration is uniform and the time is not given, so use the third equation of motion 2aS=v_f^{2}-v_i^{2}.a=\dfrac{v^{2}-u^{2}}{2S}=\dfrac{(5000)^{2}-(1500)^{2}}{2(7.0\times10^{4})}=\dfrac{2.275\times10^{7}}{1.4\times10^{5}}=162.5\,\mathrm{m\,s^{-2}}
- Time (1.5 marks). Now use the first equation of motion v_f=v_i+at.t=\dfrac{v-u}{a}=\dfrac{5000-1500}{162.5}=21.5\,\mathrm{s}
- Check. The average velocity is \dfrac{u+v}{2}=3250\,\mathrm{m\,s^{-1}}, so the distance is 3250\times21.54\approx7.0\times10^{4}\,\mathrm{m}, as given.
- m = 5\,\mathrm{kg}
- v_i = 0
- v_f = 700\,\mathrm{m\,s^{-1}}
- S = 2.4\,\mathrm m
- average acceleration a
- time t to leave the barrel
- Acceleration (1.5 marks). The shell starts from rest and the time is not given, so use the third equation of motion 2aS=v_f^{2}-v_i^{2}.a=\dfrac{v_f^{2}-v_i^{2}}{2S}=\dfrac{(700)^{2}-0}{2(2.4)}=\dfrac{4.9\times10^{5}}{4.8}=1.02\times10^{5}\,\mathrm{m\,s^{-2}}
- Time (1.5 marks). Use the first equation of motion v_f=v_i+at.t=\dfrac{v_f-v_i}{a}=\dfrac{700}{1.02\times10^{5}}=6.9\times10^{-3}\,\mathrm s
- Check. The average velocity is 350\,\mathrm{m\,s^{-1}}, so t=S/\bar v=2.4/350=6.9\times10^{-3}\,\mathrm s.
The mass of the shell is not needed because the equations of motion describe the motion only.
A projectile is launched from level ground with speed v_i at angle \theta to the horizontal. Air resistance is neglected, so horizontally a_x=0 (the horizontal velocity stays constant) and vertically a_y=-g. The initial components are
(a) Range (3 marks)
Derivation Range of a projectile
Aim. Derive R=\dfrac{v_i^{2}\sin2\theta}{g}, the horizontal distance covered before the projectile returns to the level of projection.
- The projectile lands at the height of launch.
- No air resistance.
- First find the time of flight. Apply the second equation of motion in the vertical direction, with y=0 at the end of the flight and a_y=-g.0=(v_i\sin\theta)\,T-\tfrac12gT^{2}
- Take T common. The root T=0 is the instant of launch, so the other factor is zero.T=\dfrac{2v_i\sin\theta}{g}
- The horizontal velocity is constant, so the range is the horizontal velocity times the time of flight.R=v_{ix}\,T=v_i\cos\theta\times\dfrac{2v_i\sin\theta}{g}
- Use the identity 2\sin\theta\cos\theta=\sin2\theta.R=\dfrac{v_i^{2}\sin2\theta}{g}
For a given speed the range is greatest when \sin2\theta=1, that is \theta=45^\circ, and then R_{max}=v_i^{2}/g.
(b) Height (3 marks)
Derivation Maximum height of a projectile
Aim. Derive H=\dfrac{v_i^{2}\sin^{2}\theta}{2g}, the greatest height above the level of launch.
- At the highest point the vertical component of velocity is zero (v_{fy}=0).
- No air resistance, so a_y=-g.
- Apply the third equation of motion in the vertical direction between the launch point and the top.v_{fy}^{2}-v_{iy}^{2}=2a_yH
- Put v_{fy}=0, v_{iy}=v_i\sin\theta and a_y=-g.0-(v_i\sin\theta)^{2}=2(-g)H
- Solve for H.H=\dfrac{v_i^{2}\sin^{2}\theta}{2g}
The height depends on the vertical component v_i\sin\theta only, and is greatest for a vertical launch (\theta=90^\circ), when H=v_i^{2}/2g.
Projectile (1 mark)
A projectile is an object thrown into the air that then moves under the action of gravity only. Its motion is two-dimensional, along a curved path called its trajectory. Air resistance and the rotation of the Earth are neglected. The horizontal and vertical motions are independent: horizontally a_x=0, so the horizontal velocity stays constant, and vertically a_y=-g. Examples are a football that is kicked, a cricket ball and a long jumper.
Let the projectile be launched from level ground with speed v_i at angle \theta to the horizontal. The initial components are
Time of flight (2 marks)
Derivation Time of flight
Aim. Derive T=\dfrac{2v_i\sin\theta}{g}, the time taken to return to the level of projection.
- The projectile lands at the same level from which it was launched.
- No air resistance, so a_y=-g (upward positive).
- Apply the second equation of motion in the vertical direction.y=v_{iy}t+\tfrac12a_yt^{2}
- At the end of the flight y=0 and t=T. Put v_{iy}=v_i\sin\theta and a_y=-g.0=(v_i\sin\theta)\,T-\tfrac12gT^{2}
- Take T common. The root T=0 is the instant of launch, so the other factor must be zero.T\left(v_i\sin\theta-\tfrac12gT\right)=0
- Solve for T.T=\dfrac{2v_i\sin\theta}{g}
The time of flight depends only on the vertical component of the launch velocity. The rise and the fall take equal times, so the top is reached at T/2.
Range and maximum range (4 marks)
Derivation Range of a projectile
Aim. Derive R=\dfrac{v_i^{2}\sin2\theta}{g} and find the angle for the maximum range.
- Level ground: the projectile lands at the height of launch.
- No air resistance, so the horizontal velocity stays at v_i\cos\theta.
- The range is a horizontal distance covered at constant horizontal velocity, so distance equals velocity times time.R=v_{x}\,T
- Put v_x=v_i\cos\theta and the time of flight T=\dfrac{2v_i\sin\theta}{g}.R=v_i\cos\theta\times\dfrac{2v_i\sin\theta}{g}
- Rearrange and use the identity 2\sin\theta\cos\theta=\sin2\theta.R=\dfrac{v_i^{2}\,(2\sin\theta\cos\theta)}{g}=\dfrac{v_i^{2}\sin2\theta}{g}
- For a given speed v_i the range depends only on \sin2\theta, which has its largest value 1 when 2\theta=90^\circ. So the range is greatest for \theta=45^\circ.R_{max}=\dfrac{v_i^{2}}{g}\quad(\theta=45^\circ)
The range depends on the speed and the angle of projection. Two complementary angles, \theta and 90^\circ-\theta, give the same range because \sin2(90^\circ-\theta)=\sin(180^\circ-2\theta)=\sin2\theta.
- AV_1' = 2V_1
- BV_2' = V_1
- CV_1' = V_1Answer
- DV_2' = 2V_2
For a head-on elastic collision with the second body at rest (u_2=0), the book gives v_1=\dfrac{m_1-m_2}{m_1+m_2}\,u_1. If m_1\gg m_2, then m_2 can be neglected, so v_1\approx u_1 and v_2=\dfrac{2m_1}{m_1+m_2}u_1\approx2u_1. The massive body keeps moving with its original velocity, so V_1'=V_1 and C is correct.
Option A (2V_1) is the velocity of the lighter body after the collision, not of the massive one. Option B would be true only for bodies of equal mass, where the first body stops and the second takes over its velocity. Option D, V_2'=2V_2, is zero because V_2=0.
- Ais zero at max height
- Bincreases
- Cdecreases
- Dremains constantAnswer
In projectile motion with no air resistance there is no horizontal force, so a_x=0 and the horizontal component of velocity v_x=v_i\cos\theta stays constant throughout the flight. So D is correct.
Option A mixes up the two components: it is the vertical component v_y that is zero at the highest point, while v_x is still v_i\cos\theta there. The horizontal velocity neither increases (B) nor decreases (C), because gravity acts only vertically.
- A0.02\,\mathrm{ms^{-1}}
- B20\,\mathrm{ms^{-1}}Answer
- C2.0\,\mathrm{ms^{-1}}
- D0.2\,\mathrm{ms^{-1}}
Use the first equation of motion with v_i=10\,\mathrm{m\,s^{-1}}, a=2\,\mathrm{m\,s^{-2}} and t=5\,\mathrm s: v_f=v_i+at=10+2\times5=20\,\mathrm{m\,s^{-1}}. So B is correct.
The bus is speeding up, so the final velocity must be greater than 10\,\mathrm{m\,s^{-1}}. Options A, C and D are all smaller than 10\,\mathrm{m\,s^{-1}} and come from dividing instead of multiplying.
Here the first body is much lighter than the second (m_1\ll m_2) and the second is at rest. In the book's notation the velocities before the collision are u_1 and u_2=0 (the paper's V_1 and V_2=0), and after the collision v_1 and v_2. The collision is elastic and in one dimension.
- Equations for an elastic collision (1 mark). Use the book's results for the final velocities.v_1=\dfrac{m_1-m_2}{m_1+m_2}\,u_1+\dfrac{2m_2}{m_1+m_2}\,u_2,\qquad v_2=\dfrac{2m_1}{m_1+m_2}\,u_1-\dfrac{m_1-m_2}{m_1+m_2}\,u_2
- **Put u_2=0 and m_1\ll m_2 (1 mark).** Then m_1 can be neglected beside m_2 (m_1\approx0).v_1=\dfrac{m_1-m_2}{m_1+m_2}\,u_1\approx\dfrac{-m_2}{m_2}\,u_1=-u_1,\qquad v_2=\dfrac{2m_1}{m_1+m_2}\,u_1\approx0
- Check. The relative speed of approach is u_1-0=u_1 and of separation is 0-(-u_1)=u_1, equal as they must be for an elastic collision.
Discussion (1 mark). The lighter body rebounds with the same speed it had, in the opposite direction (v_1=-u_1). The heavier body remains at rest even after the collision (v_2\approx0). A ball thrown at a fixed wall bounces back with the same speed it had before hitting the wall; the wall is the massive body.
Effect (2 marks). Air resistance is a force that acts opposite to the velocity of the projectile, like friction. It removes energy from the projectile, so:
- both the horizontal and the vertical components of the velocity decrease, so the horizontal component is no longer constant;
- the maximum height and the range are reduced;
- the path is no longer a parabola, and it is not symmetrical about the highest point: the descent is steeper than the ascent;
- the book also states that the time of flight is increased.
Graph (1 mark). The figure compares the path without air resistance (a parabola) with the path when air resistance acts.
Note. The book (p. 42) states that air resistance increases the time of flight. Strictly, drag makes the rise quicker and the fall slower, so the change in total time is small.
Projectile (1 mark)
A projectile is an object thrown into the air that then moves under gravity only, neglecting air resistance. The path it follows is its trajectory. Its horizontal and vertical motions are independent of each other: horizontally there is no acceleration, and vertically the acceleration is g. A stone thrown horizontally from the top of a building is an example.
Velocity and displacement of a projectile thrown horizontally (4 marks)
Let the projectile be thrown horizontally from a height with speed v_i (Figure). Take the launch point as the origin and downward as positive for the vertical motion. Then
Derivation Velocity and displacement at time t
Aim. Find the velocity components, the speed and direction, and the displacements X and Y of the projectile at any time t.
- Air resistance is neglected.
- v_{ix}=v_i, v_{iy}=0, a_x=0 and a_y=g (downward positive).
- The horizontal component of velocity remains constant because there is no horizontal acceleration.v_{fx}=v_{ix}=v_i
- The vertical component grows. Apply the first equation of motion in the y-direction.v_{fy}=v_{iy}+a_yt=0+gt=gt
- The speed at time t is the magnitude of the resultant of the two perpendicular components.v=\sqrt{v_{fx}^{2}+v_{fy}^{2}}=\sqrt{v_i^{2}+g^{2}t^{2}}
- The direction \theta of the velocity below the horizontal comes from the ratio of the components.\theta=\tan^{-1}\!\left(\dfrac{v_{fy}}{v_{fx}}\right)=\tan^{-1}\!\left(\dfrac{gt}{v_i}\right)
- Horizontal displacement: the horizontal velocity is constant, so distance equals velocity times time.X=v_{fx}\,t=v_it
- Vertical displacement: apply the second equation of motion in the y-direction with v_{iy}=0.Y=v_{iy}t+\tfrac12a_yt^{2}=\tfrac12gt^{2}
The horizontal distance grows steadily with time while the vertical distance grows with t^{2}.
Path and time of fall (2 marks)
Eliminate t between X=v_it and Y=\tfrac12gt^{2}. Put t=X/v_i in the second equation:
This is the equation of a parabola, so the trajectory of a horizontally thrown projectile is a parabola. If it is thrown from a height h, it reaches the ground when Y=h, so the time of fall is t=\sqrt{2h/g}, which does not depend on v_i; the horizontal distance covered is then v_i\sqrt{2h/g}.
Elastic collision (1 mark)
A collision in which both the momentum and the kinetic energy of the system are conserved is an elastic collision. The bodies do not lose kinetic energy as heat, sound or deformation, so they separate with the same total kinetic energy they had before.
Relative velocities before and after the collision (5 marks)
Two bodies of masses m_1 and m_2 move along the same straight line with velocities u_1 and u_2 before the collision and v_1 and v_2 after it (Figure). Velocity to the right is positive.
Derivation Relative speed of approach equals relative speed of separation
Aim. Show that u_1-u_2=v_2-v_1 for a head-on elastic collision.
- An isolated system of two bodies with no rotation, colliding along the line of motion.
- Conservation of momentum gives the first equation.m_1u_1+m_2u_2=m_1v_1+m_2v_2
- Rearrange so that the terms of each body are on one side.m_1(u_1-v_1)=m_2(v_2-u_2)\qquad(1)
- Conservation of kinetic energy gives the second equation. Multiply by 2 and rearrange in the same way.m_1(u_1^{2}-v_1^{2})=m_2(v_2^{2}-u_2^{2})
- Factorise both sides as differences of squares.m_1(u_1-v_1)(u_1+v_1)=m_2(v_2-u_2)(v_2+u_2)\qquad(2)
- Divide (2) by (1). The common factors cancel, which is valid because neither bracket is zero in a real collision.u_1+v_1=v_2+u_2
- Rearrange so that the velocities before the collision are on one side.u_1-u_2=v_2-v_1
The relative speed of approach before the collision equals the relative speed of separation after it. This holds only for elastic collisions, because it uses conservation of kinetic energy.
Exam focus
- Derive the range and the maximum height of a projectile launched at an angle, with a figure; also the time of flight. (long)2026 Set B Q.3 (6 marks, split 3+3: range and height); 2025 Set B Q.3 OR (7 marks: definition, time of flight, range and maximum range). Comprehensive question 3.5, worked examples 3.5 and Assignment 3.3.Go to answer
- Derive the velocity and displacement of a projectile thrown horizontally from a height, and show the path is a parabola. (long)2025 Set D Q.3 (7 marks, split 1+4+2). Section 3.4 derivation; book Example 3.4 and numerical 3.5. Not asked in 2026, so it is due.Go to answer
- Elastic collision in one dimension: describe it and prove that the relative speed of approach equals the relative speed of separation; the special cases of the final velocities. (long)2026 Set D Q.4 (6 marks, split 1+5; the paper tags it Unit 5 but it is section 3.8). 2025 Set D Q.2 (iii) OR (m_1\ll m_2) and MCQ 3. Comprehensive question 3.3 and numerical 3.7.Go to answer
- Use the equations of motion for uniform acceleration: distance, final velocity, acceleration and time (use 2aS=v_f^2-v_i^2 when time is not given). (numerical)2026 Set B MCQ 4 (distance in 5 s), Set B Q.2 (vii) (shell in a barrel, 3 marks) and Set D MCQ 5 (velocity after 5 s). 2025 Set B Q.2 (ii). Book numericals 3.1, 3.3 and Assignment 3.1.Go to answer
- Effect of air resistance on projectile motion (range, maximum height, velocity components, path shape), with a graph. (short)2026 Set D Q.2 (vii), 3 marks (2 for the effect and 1 for the graph). Short question 3.6 and an SLO of the unit.Go to answer
- Concept questions on projectile motion: the time of flight depends on the vertical component; the horizontal velocity stays constant; the vertical component is zero at the top. (mcq)2026 Set B MCQ 3 (time of flight) and Set D MCQ 4 (horizontal velocity). Book exercise MCQs 1, 4, 5, 8 and 9 and short questions 3.2 to 3.5.Go to answer
- Derive the three equations of motion for uniform acceleration, from the definitions and from the velocity-time graph. (long)Comprehensive question 3.1 and an SLO of the unit. Not asked as a long question in 2025 or 2026, but the equations are used in the projectile and numerical questions of both years.Go to answer
- State the law of conservation of momentum and explain it with the handball bouncing off a wall; why kinetic energy can change in a closed system. (long)Comprehensive questions 3.2 and 3.6. Momentum conservation was not examined in its own question in 2025 or 2026 (only through elastic collisions).Go to answer